![]() I'm actually working on my 3rd star for this one right now. If patient paying double treatment cost continues to be an issue, then just set it at 0 for that specific treatment giving you a problem until you can get them more quickly through the process. I'm also a firm believer that the bedside manners helps in large hospitals to get people to cough up the double treatment costs. However if people are ragequitting or not paying, this means they've been in lines too long and you need to consider getting people quickly to treatment. It keeps track of how many months you've been profitable for the last 12 months, so you can't just do well one month then go red the next month, you need to see a healthy increase every month.Īs long as your patient flow is ok (no long lines anywhere), doubling treatment prices should help you immensely with this. It's not just how much money/materials you have on hand, but it's largely driven by how profitable you are every month. Originally posted by wsc150:Click on the finance tab then overview then look at the right of the screen to see how hospital value is calculated. and > less rooms, but > bigger and better. its good if there is enough space for all to move. its not nessesary.Īnd maybe you build too much from everything. replace bad ones with new cheap ones.īut i think you will do it ez when you dont build the cafe building. You can also look if your nurse or doctor makes profit if you go to the fire him button. You just need just one worker wich can upgrade mashines and he must not be the best. ![]() or too much personal who get too much cash. you can reapet that step every 2-3 month.Īnd look if you have too much personal, wich you dont need. So youre doctors have less work, patients who needs diagnostics get it faster, and you get faster cash bcuz they go faster to the last station where you get the most money from. If you end up in dept, pause the game > go to the patients info at the bottom left > sort them for diagnostics > the most ones wich has a high diagnostic level, you can send to the heal station he must go "directly". Make at each hospital a very big room for psychatric with these treatment + 2 books. Make 2 toilets at each hospital one for staff. build more snacks, and drinks automats and make them a bit cheaper.
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